Saturday, April 18, 2015
Tuesday, April 7, 2015
Monday, March 30, 2015
Now I think I'm done
I pushed it further into exploring better rendering and making the most out of my maps. I think I got it to a much better place than I did have it. I'm fussing over it now so that's probably a good sign it's time to stop and move on to something new.
Sunday, March 29, 2015
Re-working textures
new texture wip
Wednesday, March 25, 2015
Monday, March 23, 2015
Low Poly done and initial bake
I've been super busy on my house but I have managed to get a few hours each night. I decided to re-topo everything again since I wasn't getting the quality I wanted from the bakes and I wanted to get the most I could out of the UV space. Will be doing a reflection map pass next and basically all the fun texture work for PBR in tool bag or maybe Unreal. Have yet to bake everything out yet.
Sunday, February 1, 2015
Helm texturing and lizard dude
Only got a few hours tonight since all day was more house work. Almost ready for siding! Started another race portrait for the board game and started texturing the helmet.
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