Wednesday, February 26, 2014
Turbine
Sub-D turbine. I may make a low poly and bake it and do all that crazy stuff one day but for now I'd like to move on to something sci fi. Had fun with some key shot though! More on the site.
Friday, February 14, 2014
Unreal Project
I'm finally calling the UDK project done. It's up on the site. I need to move on to something new. Here's a screen grab, the video, and some of the old call out shots.
Thursday, December 12, 2013
Indie thing
Took a quick break from the unreal stuff for an indie game I'm working on. You're an egg samurai/ninja type. Just a quick one for a tig source post...
Thursday, November 7, 2013
Robot
New painting. Been trying to get more technical with things and I have a long way to go but I learned a lot from doing this piece.
Wednesday, July 10, 2013
Promo art for Dude Man
Been so busy with work and working on two games in my free time, I forget to update my personal blog from time to time. Well fear not! I wanted to share some promotional art I just finished for the Dude Man title I've been working on. The idea is that a dying god of Metal has given Dude Man his powers, so I wanted to make something a bit more dramatic but still work with the cartoon style of Dude Man. Here it is!
Thursday, May 2, 2013
More Dude Man art
So our mobile indie project is still alive and I haven't made a post on my blog in a while so I figured I'd make a quick update while I burn some midnight oil. I finished an area map and some UI art. I also did a re-design of one of the basic monsters...
Tuesday, February 19, 2013
Dota 2 armor set - Red Chaos
Trying my hand at the big Dota 2 armor set craze. I'm going to be making a set for the blood seeker but I'm going to do it in baby steps. I'm making the helmet and weapons first and put them up on the steam workshop.
Once I get the pipeline down I will do the rest.
Started Zbrushing the helmet. Going to have to put this on hold for a few days while I finish up another task...
Once I get the pipeline down I will do the rest.
Started Zbrushing the helmet. Going to have to put this on hold for a few days while I finish up another task...
Quick concept of the helmet and weapons silhouettes
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