I've been doing a 48 hour game jam this weekend with 2 friends. We're doing a small mobile game called Dude Man. It's been unfinished collecting dust for a bit since work has been pretty busy, so we want to do a lot of work in a little bit of time. About half way through. Just thought I'd post some of the art I've been doing for the game...
Saturday, January 12, 2013
Thursday, January 10, 2013
Speed Paint
Been watching a lot of Feng Zhu tutorials from his site and was pretty inspired by his very loose approach to things so I wanted to start trying to capture mood more than worry so much about detail. Will be doing more of these...
This is a painting off of a picture I took in province town (reference pic below)
Tuesday, January 8, 2013
Thumbnails
I did my first live stream tonight on twitch.tv and that was pretty cool. I mean, no one watched, but it was still cool to do. Did some thumbnails and took one a bit further to turn into a painting tomorrow...
Wednesday, December 12, 2012
Thursday, November 15, 2012
Gettin the ladies
Been a long time! Storm Legion finally shipped! It's bitter sweet though since I moved to the sy fy project towards the end of Storm Legion development to work on the tail end of their project; so I'm still crunching for another few weeks.
In awesome news though, I'm getting married in a year! I'm basically leaving everything up to her but my contribution was making the save the dates. I said I wanted to make something so it would be more personal and different. It was something fun and simple during crunch. I changed the info because I don't want the internet showing up at my wedding.
In awesome news though, I'm getting married in a year! I'm basically leaving everything up to her but my contribution was making the save the dates. I said I wanted to make something so it would be more personal and different. It was something fun and simple during crunch. I changed the info because I don't want the internet showing up at my wedding.
Monday, June 4, 2012
Art for the fans
While working on Dude Man we tried to get a bit of a community base going for the game. So every now and then we would do a contest for people and I would draw the winner in the style of Dude Man.
Wednesday, May 30, 2012
Dude Man
Been working on an iphone project with a few friends. A rail shooter called Dude Man that could be compared to play styles like Jetpack Joyride or Who's That Flying. I'm the only artist as well as co-creator in our group of three developers. I did all the art in game as well as promotional art for Kikstarter rewards and our website.
Here is an in game shot. Everything works! Power-ups, limit breaks, time counters and all that.
Them icons
Fail screen for when you sucked at it
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